


Chamber

Fuel Cell







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DESIGN & PROPERTIES
Scenic Work

Montclair State University Scenic Designer Director: Heather Benton Associate Scenic Designer: Rebecca O'Neill Photos by John J. LaRosa (@printlarosa)


Montclair State University Scenic Designer Director: Heather Benton Associate Scenic Designer: Rebecca O'Neill Photos by John J. LaRosa (@printlarosa)

Montclair State University Scenic Designer Director: Heather Benton Associate Scenic Designer: Rebecca O'Neill Photos by John J. LaRosa (@printlarosa)

Montclair State University Assistant Scenic Designer Scenic Designer: Eric J. Harriz

Assistant Scenic Designer

3/8th Scale Model

Montclair State University Assistant Scenic Designer Scenic Designer: Eric J. Harriz

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy Painted curved flats with custom trimmed thatch roofs. Painted trim and designs around the tops of each hut which correlated to the game in the escape room.

Trimmed thatch roofs.

Painted wooden fence.

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy Painted curved flats with custom trimmed thatch roofs. Painted trim and designs around the tops of each hut which correlated to the game in the escape room.

Montclair State University Scenic Designer Director: Jose Zayas Associate Scenic Designer: Rebecca O'Neill Photos by Mason Murphy (@themaseplace) and John J. LaRosa (@printlarosa)


Montclair State University Scenic Designer Director: Jose Zayas Associate Scenic Designer: Rebecca O'Neill Photos by Mason Murphy (@themaseplace) and John J. LaRosa (@printlarosa)

Montclair State University Scenic Designer Director: Jose Zayas Associate Scenic Designer: Rebecca O'Neill Photos by Mason Murphy (@themaseplace) and John J. LaRosa (@printlarosa)

Montclair State University Scenic Designer Director: Sonoko Kawahara Co-Scenic Designer: Michael Brinskele Photos by Roy Groething


Rendering by Michael Brinskele

Montclair State University Scenic Designer Director: Sonoko Kawahara Co-Scenic Designer: Michael Brinskele Photos by Roy Groething

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy


Lower cabinet wall dirtied with low viscosity paint.

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy Stained wooden fence with painted age and grain.

Close Up

Fence before treatment.

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy Stained wooden fence with painted age and grain.

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy Stained balusters antiqued with brown wash on top of white primer. Painted on grain and "damage"

Close Up

Close Up

13th Hour Haunted and Escape Rooms Assistant Scenic Painter Scenic Painter: Christopher De Troy Stained balusters antiqued with brown wash on top of white primer. Painted on grain and "damage"

Montclair State University Assistant Scenic Designer Scenic Designer: Louis Medrano

Assistant Scenic Designer Scenic Designer: Louis Medrano

Assistant Scenic Designer Scenic Designer: Louis Medrano

Montclair State University Assistant Scenic Designer Scenic Designer: Louis Medrano

Modern concept rendering made in Photoshop/Pixlr for William Shakespeare's Macbeth Cave (Act 4 Scene 1)

Prophecy (Act 1 Scene 1)

Foam Board/Cardstock/Painted Acetate Set Pieces in 1/4" Scale Prophecy (Act 1 Scene 1)

Modern concept rendering made in Photoshop/Pixlr for William Shakespeare's Macbeth Cave (Act 4 Scene 1)